Randy Cunningham

Summary
The city of Norrisville is dependent on a HIgh School Ninja to protect itself from the forces of evil, whether it be an insane CEO or a bloodlusted monster seeking revenge. What most don’t know is that every 4 years, a new Ninja is chosen based on character and conduct. Randy Cunningham is the latest in a long string of Ninjas protecting Norrisville, and he is destined to beat the evil Sorcerer once and for all. Luckily, Randy his entire high school career ahead of him as a ninth grader, but he can / will grow into a powerful warrior. However, after his tenure is up as the ninja, he has to mindwipe himself using the Ninja Nomicon, a source of previous Ninja knowledge that each ninja writes his/her memory into after their own 4 years of Ninja-ing. Whenever Randy is in a bind, he goes into the Nomicon to find the answers to help him with the monster of the week. But that’s not all he got - he also inherited the legendary Ninja Suit, which enhances all of his acrobatic/combat abilities several times over. The suit also houses varying ninja weapons, which we’ll get into shortly. With the suit, the Nomicon, and his best friend Howard, Randy will stop at nothing to defeat the forces of evil and protect Norrisville - or at least, until his graduation.

Powers and Stats
Tier: At least 5-B, if not High 4-C

Name: Randy Cunningham

Origin: Randy Cunningham, Ninth Grade Ninja

Age: 14

Classification: Human, Resident of Norrisville

Attack Potency: Town Level (comparable to Lucius O'Thunderpunch, who destroyed this meteorite), City Level (comparable to Catfish Booray, who generated a massive storm with the sorcerer's chaos powers), Moon level (was able to launch this robot to the moon in less than two seconds, as well as the resulting explosion being in the moon level range), Planet Level (numerous statements throughout the series of the sorcerer's power being able to destroy the world), Large Star Level (comparable to Viceroy, who's sheer evil genius powered a small black hole)

Speed: Relativistic+ (consistently dodges lasers throughout the series, and scales to the robot he sent to the moon [0.641086841484184378c])

Durability: At least City Level (constantly fights monsters with the sorcerer's powers), Moon Level (scales back to the moon-launched robot), Large Star Level (has survived direct hits from the sorcerer and people who scale to him)

Stamina: At least peak human, if not moreso; Consistently keeps up with athletes whilst in the Ninja suit

Range: Standard melee range with no weapons equipped, as far as he can throw with his various throwing weapons

Standard Arsenal: Ninja Suit (a magical suit that grants him superhuman strength, speed and durability; without it, he's just a normal kid), the Ninja Nomicon (a magical book that Randy traverses when he needs answers to his problem of the week. He can forcibly take people with him into the nomicon just by making them look at it with it's pages open, while inside it's stated that the limit of his power is only hindered by his imagination), Various Weapons from the Ninja Suit (Ninja Scarf, which is often used as a grappling hook, at least two Ninja Swords, at least two Ninja Sai, Ninja Chain Sickle, Ninja Rings, Nunchakus, and various balls/bombs: Smoke bombs (rarely used offensively, and normally used to leave a fight to keep his identity from being revealed), Ninja Tripping Balls, Elemental balls (Fire, Ice, Water, and Electric), and Ninja Bee Balls)

Abilities: Ninja Air Fist (Using these three steps (Seperate the clouds, gather the fallen wind, release the chicken) Randy can use the air itself to create a hand that should be able to pulverize meteors, as well as using the hand to lift/stop heavy objects), Ninja Tengu Fireball (After doing battle with a giant bird monster named the Tengu, Randy realized that the Ninja suit and the bird are intrinsically linked, and therefore gained a new ability: Ninja Tengu Fireball, in which he launches a fire projectile at enemies), Earth Attack (after reciting a poem (stay grounded, do not waver, the Earth itself will pay you a favor, to stop your foes and hold them back, harness the soil for an Earth Attack), Randy can essentially Earthbend. The most he’s done is accidentally create an evil worm, but he can also create up to two copies of himself with this, as well as manipulate tiny mud balls), Ninja Hydro Hand (move used to create ice on the ground. Rarely, if ever, used in a combat scenario by Randy) Art of Healing (with this, Randy can resurrect the dead, return objects to their original state after destruction, or accelerate aging / regeneration of organic lifeforms)